Added 'mousebutton' source for uniform variables.Added platform information to initial version log entry.Added support for blocking game input when the GUI is focused.Added support for loading multiple effect files.
Just point the setup tool to the game you want to install ReShade to and you're done. Installation and usage has never been easier. Change values on-the-fly, see ideas take shape immediately, create and load presets from within the game, etc. ReShade 3.0 is a major rewrite of the project, featuring an in-game GUI and so much more. After months of work it's finally finished.